“Our story begins in one corner of Allraan, a tapestry of nations with diverse cultures and values.īy dint of sword, and by way of magical objects known as “rune-lenses,” the land’s history has been shaped by the alliances and aggressions of the humans, beastmen, elves, and desert people who live there. System Design and Direction: Osamu Komuta (Suikoden Tierkreis, Suikoden Tactics, Arca Last)Īrt Direction and Production: Junichi Murakami (Castlevania: Aria of Sorrow, OZ)Ĭomposers: Michiko Naruke (Wild Arms series), Motoi Sakuraba (Tales of series), and more. Story: Yoshitaka Murayama (Suikoden, Suikoden II, The Alliance Alive)Ĭharacter Design: Junko Kawano (Suikoden, Suikoden IV, Arca Last) That’s our core philosophy and we plan to lead by our actions. We have created Rabbit & Bear Studios as the first step in realizing that dream and to have the responsibility that comes with it. ![]() To continually focus on giving the fans the experience they really want. Battles will be turn-based with parties of up to six members and feature dynamic boss battles that change camera angle and rotate depending on the environment.įounded March 26th, 2020 by Yoshitaka Murayama, Rabbit & Bear Studios asks the age old question, what do gamers really want? It’s something we must never forget as creators. ![]() Follow us on Twitter Follow and Tweet us Tweet to game will feature a guild system that allows players to change their fortress attributes based on the guild they join.
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